[NEWS] Frozen Hell - Dungeon Legends v2.60

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vicent
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[NEWS] Frozen Hell - Dungeon Legends v2.60

Postby vicent » Thu Nov 16, 2017 4:24 pm

Hi there!

There is a new version of Dungeon Legends available.

The new version of Dungeon Legends introduces a new challenge the Frozen Hell. This new mode is opened once you complete Chapter 5. It will give you more experience and gold than the normal mode.

This new version also includes important system optimizations that should fix problems reported on some iOS devices with iOS 10, and iOS 11. Of course, these optimization should also make the game to run better on Android devices.

The loot in the inferno mode has been updated, and it should drop better items more often, and more gold. It also gives more experience.

The arena has been reviewed in order to remove the “gates” to the “dark zone”.

Last, but not least, the team has made some changes to the clan feud. They have fixed the issue with the feuds ending long before they should.

The new version is currently available for Android players. It will be live in the App Store soon.

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Teraxis
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Re: [NEWS] Frozen Hell - Dungeon Legends v2.60

Postby Teraxis » Thu Nov 16, 2017 8:42 pm

I think we have already been in a frozen hell on IOS the last few months...
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Aqualin
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Re: [NEWS] Frozen Hell - Dungeon Legends v2.60

Postby Aqualin » Thu Nov 16, 2017 9:04 pm

Agreed, Tera
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Ethelwalder
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Joined: Fri Oct 28, 2016 7:57 am

Re: [NEWS] Frozen Hell - Dungeon Legends v2.60

Postby Ethelwalder » Thu Nov 16, 2017 11:29 pm

So, a new version to fix iOS is coming, although the update for android has been out for several hours already. I (and several others I suspect) are tired of been the Red Headed Step Child in this relationship. We have suffered many months of poor quality, unable to finish coop without crashes, told to be patient whilst you all work on iOS 11, only for the game to freeze more times than a naked Eskimo’s private parts when it arrives. If you are not capable of developing a stable gaming platform on iOS then just admit you cannot get the game to run within the iOS memory restrictions and we can all move on

ApoFury
Posts: 23
Joined: Fri Aug 25, 2017 2:13 pm

Re: [NEWS] Frozen Hell - Dungeon Legends v2.60

Postby ApoFury » Fri Nov 17, 2017 7:14 am

Hi guys. I test Item bonus exp. No Active again.
Good work
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Brokkrdr
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Joined: Thu Aug 24, 2017 8:06 pm

Re: [NEWS] Frozen Hell - Dungeon Legends v2.60

Postby Brokkrdr » Fri Nov 17, 2017 8:14 pm

:evil: well done codigames...what the frozen hell are you just lie to us? Since version 2.60-2.62 we won 3 feuds in 24h but lost 30 points now? Good bugdate you gave us...now the game is finally senseless!

One night later: the 4th feud is finished, lost against Misfortune but La Elite was the opponent. Misfortune didn't got points but we lost 2?
Fire the development, search some good guys who has the knowledge how to solve those problems in a game or close the game. BUT STOP TO FOOL THE PEOPLE WHO ARE FEEDING YOUR FAMILIES

Temnota
Posts: 38
Joined: Tue Aug 29, 2017 4:43 pm

Re: [NEWS] Frozen Hell - Dungeon Legends v2.60

Postby Temnota » Sat Nov 18, 2017 10:16 am

corrected mistakes with the war? nothing like this. today ended the war with another clan, not with the one with which we fought. both wars were finished ahead of time. almost a day earlier. we are losing points in invisible wars day after day. and you just draw snow :roll:

Aqualin
Posts: 81
Joined: Sat Jun 25, 2016 12:53 pm

Re: [NEWS] Frozen Hell - Dungeon Legends v2.60

Postby Aqualin » Tue Nov 21, 2017 12:27 pm

Is there ever going to be an increase again in the training stats?
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Ethelwalder
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Re: [NEWS] Frozen Hell - Dungeon Legends v2.60

Postby Ethelwalder » Thu Nov 23, 2017 10:20 pm

Yet another iOS farce. Back to the dark days of regular crashes. For a game with one of the highest price points, you continue to be unable to provide a stable and quality game. So Sad!

Ethelwalder
Posts: 29
Joined: Fri Oct 28, 2016 7:57 am

Re: [NEWS] Frozen Hell - Dungeon Legends v2.60

Postby Ethelwalder » Sat Dec 16, 2017 4:45 pm

Congratulations on another CodiClassic release. Once again, the latest update crashes on iOS in all the game play modes that I have tried. Have you ever heard of testing? Yet another episode in the farce you call development. Please stop fixing things as each fix results in a worse product than the one you are supposed to be improving. No wonder you are loosing your established user base.


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