New version bad for iOS!

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Aqualin
Posts: 82
Joined: Sat Jun 25, 2016 12:53 pm

New version bad for iOS!

Postby Aqualin » Sat Dec 16, 2017 9:44 pm

So I updated this morning excited and sure enough it crashes the game. I’m locked out of event, I was ranked 14 after spending 200 lives and 200 talismans and I spent money on the multiplier. I can’t play co-op. I’m just screwed. Thanks codi! I just hope I am compensated for this. The dwarf I was playing really needed gear. I can only be hopeful that codi will fix it.
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Aqualin
Posts: 82
Joined: Sat Jun 25, 2016 12:53 pm

Re: New version bad for iOS!

Postby Aqualin » Sat Dec 16, 2017 10:17 pm

Well hell its working now. Sorry for the rant codi. :|
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Ethelwalder
Posts: 29
Joined: Fri Oct 28, 2016 7:57 am

Re: New version bad for iOS!

Postby Ethelwalder » Sun Dec 17, 2017 1:15 am

+1 regarding the issue and reading chat, + every other iOS user. Get it together Codi and one day look forward to a release that actually goes in clean!

Ethelwalder
Posts: 29
Joined: Fri Oct 28, 2016 7:57 am

Re: New version bad for iOS!

Postby Ethelwalder » Sun Dec 17, 2017 9:15 am

Even better, the inventory freeze is back too. 1 step forward, 10 steps back :(

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vicent
Site Admin
Posts: 612
Joined: Tue Jul 28, 2015 2:49 pm

Re: New version bad for iOS!

Postby vicent » Mon Dec 18, 2017 8:07 am

Hi there!

As you already noticed, the version released on Dec 15th (2.64) had some issues on iOS devices.

The team has already uploaded a new version (2.65) available since yesterday in the App Store, that fixes this issues.

Sorry for the inconvenience.

Aqualin
Posts: 82
Joined: Sat Jun 25, 2016 12:53 pm

Re: New version bad for iOS!

Postby Aqualin » Mon Dec 18, 2017 10:14 pm

Thank you for the fix.
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Ethelwalder
Posts: 29
Joined: Fri Oct 28, 2016 7:57 am

Re: New version bad for iOS!

Postby Ethelwalder » Tue Dec 19, 2017 8:38 am

Thanks Vincent but this is on the latest version. For additional information, this has happened now for all 5 of my last attempted private coop 3 Runs. The game appears to jump, then life drains away in about 3 secs, resulting in a defeat. As well as the coop defeat, if the game is cleared, the daily gem offer is restored, daily missions are reset as are the timer clocks on the dungeon bosses. I have also noted that although a similar jump in screen can occur in dungeons, the game manages to continue.


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